Vecna was created by Brian Blume for the original D&D supplement Eldritch Wizardry in 1976. Vecna was later considered a lesser deity or \"patron saint\" of dark, coveted secrets, and this belief and worship lent him new power. Symbol Lesser priests are known as Memories of Vecna. [1][13], As a deity, Vecna did not claim a domain, but instead wandered the entire multiverse. Vecna has few allies, and countless enemies. Vecna appears as one of the deities described in the 2008 Dungeon Master's Guide for 4th edition. Among the gods, Ioun is something of Vecna's antithesis, for she would share with the world all the knowledge he would keep secret. The Eye of Vecna creature appears as a slender humanoid with an eyeball for a head, whereas the Hand of Vecna appears as a stocky humanoid with a huge left hand where its head should be. Vecna's backstory is, in my opinion, the most detailed of any deities in all of D&D and that is what makes him my favorite. Hand with eye in the palm Avatar [7], The Head of Vecna was later mentioned by Morte, a floating skull in Planescape: Torment, when discussing his lack of a body, made a canonical appearance in the 2000 AD&D campaign Die Vecna Die!, and was the subject of a short adventure on the Wizards of the Coast website in 2007. [14] He maintained the Citadel of Cavitius, originally on the Quasi-Elemental Plane of Ash near the border to the Negative Energy plane, which he had wrested away from the Doomguard long before. Thanks to @PettyArtist for this art piece! Sphere of Influence Vecna appeared as one of the core deities in the Player's Handbook (3.0) (2000) and Player's Handbook (3.5) (2003), as well as Deities and Demigods{{UnknownBook}} and the World of Greyhawk sourcebook Living Greyhawk Gazetteer(2000). The Vecna Story continues, and he finds himself trapped in Ravenloft for the adventure "Vecna Reborn! Kas the Betrayer was also present in 350 A.B, as the leader of a demonic invasion upon Elion. 3e Vowing revenge, Vecna eventually assumed a mastery of the dark arts achieved by no mortal before or since. It was published in June 2000. In an ENWorld Q&A thread, Gary Gygax credits Brian Blume as the inventor of both the Hand and Eye of Vecna.The name Vecna is an anagram of Vance, a reference to Jack Vance, a fantasy author whose works inspired the original Dungeons & Dragons. Hand/Eye of Vecna D&D Roleplaying prop w/ LED Stand SagaSmith. Vecna's early life was clouded in legend and contradiction. The final issue of Dragon Magazine, issue #359, featured rules for the "Left Ear of Vecna" as a minor artifact. However, the book is an adventure, so none of the details are particularly significant for the expansion of Greyhawk. After the third character died, the joke was revealed. [5] To use the powers of the Hand of Vecna or the Eye of Vecna one is required to cut off one's own corresponding body part and affix Vecna's in its place. by Bruce R. Cordell & Steve Miller, is an epic campaign-ending adventure for AD&D 2e. The Rod of the Whispered One, while not nearly so powerful as the Sword of Kas, is another item Vecna crafted to connect himself with his highest lieutenants. At his empire's height, Vecna was betrayed and destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handed, using a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas. This puts them in opposition to mainstream followers of Vecna who regard the Keepers as heretics, and makes them enemies of Ioun and her followers, who believe all knowledge should be available for everybody and the moral obligations on how to use it rest on the shoulders of the individuals involved. Evil secrets He was a General to Vecna during the "Battle of a Thousand Eyes" before betraying him. Relations between these groups and the mainstream cult may vary. Portfolio Hand and Eye of Vecna – $129.99. [16], In addition to his prerogatives as a deity, Vecna also sponsored pacts with warlocks as an undying patron, owing to his perspective as a once mortal being who had become knowledgeable of the secrets of life and death over many lifetimes. For all his power, Vecna couldn't escape his own mortality. Temples to Vecna have also been reported in the Pomarj town of Highport and Erelhei-Cinlu, the debased city at the heart of the Vault of the Drow. The ultimate BBEG throughout the history of D&D. [2][3][4][9][21], Vecna's spirit, however, endured. Vecna has no permanent home, not in the Astral Sea, the Abyss, Shadowfell or anywhere else. When Vecna was not satisfied, the officials offered their own lives. On the verge of conquering Fleeth, the officials of the city came before him to beg for mercy. Left hand clutching a human eye Their latent power turned them into the artifacts known as the Hand of Vecna and the Eye of Vecna. Originally from the World of Greyhawk, Vecna was described as a powerful wizard who became a lich. We have the grit, training and wins to prove it. Favored weapon set up the transition between the second and third editions of D&D. Pre-Apotheosis[1] He is primarily the god of secrets. Vecna was a wizard who became the first human lich in the history of Khorvaire.One of the greatest acolytes of the Shadow and the Keeper, Vecna's mastery of dark magic made him one of the mightiest human wizards in the continent's history.. Vecna once held a laboratory in what is now known as the Labyrinth of Vecna, located in a cavern below a copper mine east of Sharn. Wiki Le Monde des Royaumes Oubliés (French), Inhabitants of the Quasi-Elemental Plane of Ash, https://forgottenrealms.fandom.com/wiki/Vecna?oldid=604985. Power Level [15] The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. Oerthly pantheon Renton, WA: Wizards of the Coast, 2007. [18] It was common to find nothics in cults to Vecna serving as guardians or jesters, as well as spies to Vecna himself, who could always see through their single eyes. Kas became the lord of Tovag, a realm originally from Oerth that was drawn into the Domains of Dread bordering Cavitius. Although not actually penned by him, the Book of Keeping (a book of Yugoloth summoning) is heavily linked with the cult of Vecna, as the cultists have the only known copies that are free of the intentional errors introduced into the book by the fiends that wrote the volume as a trap for would-be summoners. [3], During his reign, Vecna trusted his lieutenant Kas with most administrative tasks. In Eldritch Wizardry Vecna is first mentioned. Unlike most Vecna worshippers, the Keepers reject most of the nasty and evil rituals and beliefs associated with the god; they worship him as the God of Secrets, and believe that there is some knowledge too evil for the world to know. He is considered the very first Lich in Elion. He then broke free into the city of Sigil, where he came perilously close to rearranging all existence to his whims. Some say this achievement was due to direct tutelage by Mok'slyk the Serpent, believed to be the personification of arcane magic itself. Being a secretive cult, there are no real collections of Vecnan teachings. Die Vecna Die! He forged the powerful Sword of Kas as an instrument of his lieutenant's authority. Still unsatisfied, Vecna slaughtered all within the city, and had their heads stacked before the officials, with those of their family members prominent. [5] These artifacts were introduced in the third supplement to the original D&D rules, Eldritch Wizardry. Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced. (1990) and continued in Vecna Reborn (1998). Domains As per the 1st edition Dungeon Master's Guide, Vecna only procured this most powerful sword for his chief lieutenant. The Blood of Vecna are mainly charged with protection and enforcement of the cult and its goals. Living Greyhawk Journal no. This information was further developed in 1993's Book of Artifacts. The characters involved in the story reasoned that they needed to decapitate themselves to gain the powers of the Head of Vecna, and several members of the group actually fought over which character would get to have his head cut off and replaced. Die Vecna Die! However, copies of the Book of Vile Darkness are highly prized by the cult for Vecna's role in that work's development. [2] At this point, the threat of Vecna's ascension was known to many, including Elminster. Destructive and evil secrets Symbol Title(s) The hoax takes advantage of the fact that the Eye and Hand require a person to remove their own eye or hand and replace it with the artifact to function. Vecna Reborn (AD&D/Ravenloft Accessory) Paperback – August 1, 1998 by Monte Cook (Author) 5.0 out of 5 stars 4 ratings. Vecna was an anagram for Vance. From shop SagaSmith. Vecna was, in his time, one of the mightiest of all wizards. Alignment (This is similar to the rakshasa ability to resist any spell lower than 7th level.) Home Plane The Head of Vecna was a hoax that one adventuring party played on another in a campaign run by Mark Steuer. The Fingers of Vecna consist mainly of, who engage in various forms of subterfuge. Evil spellcasters, conspirators Mortal home(s) A lich known as Osterneth possesses the "Heart of Vecna" according to the Open Grave sourcebook. "[6], Vecna created the Sword of Kas for his greatest servant, which contains a "portion of his consciousness.". This interpretation is relatively recent. He began to fear death and take steps to prevent his end from ever coming about. Vecna gave one of their number, Artau, and his family, over to his lieutenant, Kas, who spent the entire day torturing and murdering them before the other officials. One of his goals was to overthrow the Queen and rule the entire Shadowfell from her Fortress of Memories. A constant theme in the adventures in which the character appears is Vecna's never-ending quest for power, ending, should he succeed, with Vecna as the only deity in existence. The last known Heart of Vecna was Diraq Malcinex of Ket, who was slain by adventurers in 581 CY. He is also included in the Player's Handbook as one of the deities of Greyhawk. Vecna left behind a lure of a power-stealing ritual to bring such a being to him. [5] Vecna is given a set of statistics in Open Grave (2008). He is known as the Master of All that is Secret and Hidden, the Arch-Lich, the Chained God, the Maimed God, Master of the Spider Throne, the Whispered One, the Dying King, the Lord of the Rotted Tower, and the Undying King. [21] Vecna is detailed in Deities and Demigods (2002).[22]. In 4th edition, a secret group known as the Keepers of the Forbidden Lore is devoted to Vecna. [4], Vecna was the original author of the Book of Vile Darkness, which later received additions from other evil scholars. Worshipers While Vecna was in the Demiplane of Dread, Iuz came about the lure and, convinced he could use the ritual to steal Vecna's power, invaded Cavitius through a portal from Oerth. 5th Edition Statistics[5][6][7] [15] During the "Advanced Dungeons & Dragons" years, Vecna was regarded only as a legend or myth, a long-destroyed legendary lich of great power, only able to threaten player characters who dared to use his Hand and Eye. Following his defeat, the Lady of Pain strengthened Sigil's defenses and reorganized the planar structure in order to repair the damage caused and to prevent such an event from ever happening again.[24]. Favorite Add to Vecna - Undead Lich Lord - Dungeons and Dragons 28mm Miniatures for Tabletop Gaming or Painting (DnD, D&D, Warhammer ) by Printed Obsesion BrushFuStudios. Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon. Vecna(Lesser deity) Oerth Vecna's cult is very secretive, and cells have been uncovered, at various points in history, in Diamond Lake, Greyhawk, and Verbobonc. At some point in his history, Vecna penned a tome known as Ordinary Necromancy. Ewalt.[9]. [18] Die Vecna Die! Pantheon further includes details on the City of Greyhawk, the Viscounty of Verbobonc, the Gnome Warren of Osnabrolt, and the Stone Circles of Tovag Baragu - all set in Greyhawk. Followed by the Voice of Vecna, who had been destroyed long ago for D D. Le Monde des Royaumes Oubliés ( French ), on page 124 available online: this was! Of, who engage in various forms of subterfuge a set of statistics in Open Grave Book shows the of... Battle of a lesser god first arrived with the Raven Queen 's shadar-kai followers,! 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