Chains resolve backwards, so the last effect activated in the chain activates first. Force monsters onto your opponent's side of the field with cards like " Ojama Trio " or " Ojama Duo ". This concludes our lineup for staple stall-based cards (well, all 1 of them). Learn what starts a Chain and what does not. | ^^Source, {Silent Wobby} is a hilarious tech as well, allowing mine to be activated first turn. Chain Burn, as the name suggests, is a piece of shit degenerate deck that aims to win via effect damage. If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand. You can only activate 1 "Contract with Don Thousand" per turn. Chain burn was always hated when i played it and at several locals i went to. By servyoutube Last updated . Cannot be Special Summoned from the Deck. To me it makes the chain burn deck more viable so it's awesome to me haha. DESCRIPTION:Clear your mind and put it at ease as you enhance the fragrance notes with the view of the smoke replicating smooth flowing water. Cards like Poison of the Old Man, Tremendous Fire, Wave-Motion Cannon and Dark Room of Nightmare should generally NOT be run. Si vous contrôlez plus de monstres que votre adversaire, vous ne pouvez ni activer d'effets de monstre ni déclarer d'attaque. Opening with Mystic Mine is vital, so the deck runs multiple methods of fetching it – Demise of the Land and Metaverse.. When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. We are unfortunately going to have to have some way of recovering resources after they have all been used up. The best way to play this is to activate Just Desserts (CL1), then Ojama Trio (CL2), then Chain Strike (CL3), causing maximum damage from Chain Strike, then the summoning of Ojama Tokens to your opponent's board and finally maximum damage from Just Desserts for a total of 4200 damage. Another Timelord card you may consider siding against other backrow-heavy decks as she provides stupidly good S/T removal and even lets you draw 1 if she is outed. Cannot be destroyed by battle or card effects. Your win condition is Cauldron, a card that gets a counter for each Standby Phase it stays on your field and burns the opponent for 300 LP for each counter OR you could use it to heal yourself instead (although be aware that the latter strategy works best in competitive games when you're under a time limit). If it's unsearchable and isn't redundant (i.e. Allows you to deal with problematic monsters and turns the opponent's monsters against them for maximum salt. https://www.patreon.com/Cimoooooooo Or Join via YouTube Channel Membership! Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. Extra 15. Now i just hope Konami doesn't ban it, because that really would make me go "Awwww maaaan...". 3/3 - asked by @mystic-hetero Isabella what the fuck oc ask thing oc artist oc artwork ocs my ocs ask blog answered asks asks Isabella tivity squad the earmuffler earmuffler ut oc Mystic Mine Burn . Mine Strached A Shit Load(bluemystic), Blueberry Tends To I Guess, Couse My Bb Strached Like A Mofo Too! Now, I did say that you generally want to avoid running monsters to reduce the risk of your Mystic Mine destroying itself, but a potential +5 is so ridiculous that you may want to run this. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. Helps if you go up against somebody else who read this guide. What if you wanted to play Yu-Gi-Oh!, but God said. If you control no monsters, you can Normal Summon this card without Tributing. The pack now includes the updated Stacy's Wolves mod along with some mod removals and additions giving the pack a revived feel with plenty more game play to endure. Sphere Mode and Kaijus are a great way to break down an established board, and they can make your opponent even angrier at you than they probably are. At the end of the Battle Phase, if this card battled: Halve your opponent’s LP. Royal Decree, is a huge problem for Chain Burn. Punishes the opponent for spamming effect monsters (never heard that one before). During the End Phase of this turn, send your entire hand to the Graveyard. Also allows smoother running of Pot of Extravagance as it doesn't activate on the same turn. 5,510,658. Add 1 Field Spell from your Deck to your hand. Side 15. - Mystic Banana and Imperial Order. On the topic of Evenly Matched, it is a problem for this deck as it can force you to prematurely chain all of your traps to it (or else banish them) causing you to miss out on a lot of potential damage, though at least you get to keep Mystic Mine. Mod(s) Removed You either want to see this card or you dont. Skip to main content.sg. Mystic Mesa v1.6.0. You can only activate 1 "Card of Demise" per turn. Are you the kind of person who enjoys being repeatedly told to kill themselves? Fusionist and Emperor can be replaced with literally anything, i just put them in because they're funny. If this card is sent from the field to the GY: You can draw 1 card. See below for more potential Side Deck options. Im Harvesting Next Week, Ill Let You Know The Dry Weight After I Get It. Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. Evenly Matched is generally only good on turn 2 and it can be awkward to use if Mystic Mine is up. anime series or manga. Meanwhile, you can slowly, steadily, systematically sear your opponent's life points down to a nice round 0 while your opponent screams about interactivity or card design. Hello Select your address All Hello, Sign in. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. You're essentially playing 11 copies of Mine as 8 of those cards help you search it, so getting it onto the field is easy as piss. Your opponent gets resources from this, which isn't that bad considering we can punish that. If you control no monsters, you can Normal Summon this card without Tributing. You take no battle damage from attacks involving this card. You cannot Special Summon during the turn you activate this card. NOTE: Mystic Mine is a very new card and has yet to be played at a competitive level. Don't put too many things onto the field. Pretty good consistency boost overall. My order was missing 25 grams of Mystic Dragon, so that was a bit disappointing, but I feel confident that they'll get that out to me asap. You can only use this effect of "Lilith, Lady of Lament" once per turn. Mystic Mine Burn 2020 - March 14, 2020; Cubics 2020 - March 13, 2020; Twitter Facebook WhatsApp Reddit Buffer. Banish 10 cards from the top of your Deck, face-down; draw 2 cards. Backjsck is also used in some builds in combination with fiend greifing or linkuriboh. Unlike many other meta decks, this particular one does not use many archetypal cards, and is more of a collection of chainable traps and quick-play spells intended to build up high chain links. Chain Burn uses many chainable cards that inflict effect damage in order to both build up a large chain link for Chain Strike OR simply to burn the opponent. OOE - Mystic Eyes of Reversion - (cloth required) - stare near people/mobs to revert them to the way they should be. Side, or even Main Deck, backrow removal for Mystic Mine and Metaverse, and be prepared to use them. When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card. Interesting card, it supports our burn strategy but sadly it does stay on the field meaning that we have less space for other S/Ts. March 21 to April 20. Se seu oponente controlar mais monstros qu … Se seu oponente controlar mais monstros que você, seu oponente não pode ativar efeitos de … Not likely to vastly improve your character, but still useful. Finally the side deck consists of some negates and removal which can boost your chances of safely putting Mine on the field, as always tailor it to your own preferences, these are just some helpful recommendations. ... Twitter Facebook WhatsApp Reddit Buffer. Holy holiness this card is insane for this deck. Might be worth adding in that burn players will want to save the burn cards until they can deal 2k+ damage. Mystic Meg reveals what each zodiac sign can expect from love in the coming year. Let's be honest, there's a piece of Satan in us all. Alternative, chainable backrow removal which removes problematic floodgate cards like Unending Nightmare (you've become what you swore to destroy!) If this card is Normal Summoned, its original ATK becomes 1000. The burn output from such cards is negligible and is unlikely to help in the long term. Banish 3 cards from the top of your Deck, face-down. Extra deck exists mainly as Extravagance dump, though if you find yourself with tokens on your field you an always go into Linkuriboh or Link spider to link into Barricadeborg to try and minimize the risk of having the same or more monsters than your opponent, and if Mine does die you can discard a card in hopes of getting it back. Mystic Mine Burn: Aaron Henman Location: Regional - 2019-11-16 Basildon England Place: Top 8 ... 3 Cauldron of the Old Man 3 Demise of the Land 2 Field Barrier 3 Mystic Mine 3 Pot of Duality 3 Pot of Extravagance 2 Prohibition 1 Terraforming. Best -9 in the game (/s), you don't really care about what gets banished as we don't run important combo pieces in this deck. Love my content? Oct 25th, 2020. Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. Now get out there and have fun ruining other peoples' fun. DeckTin - Yu-Gi-Oh! Discussions: 42,292 Messages: 172,577 Members: 73,078 User Record: 3,895 Latest Member: Angel Lopez The literal and graphical information presented on this site about Yu-Gi-Oh!, including card images, the attribute, level/rank and type symbols, and card text, is copyright 4K Media Inc, a subsidiary of Konami Digital Entertainment, Inc. That is when you risk taking massive damage from Just Desserts and Secret Blast. When I saw Jeff Leonard's Mystic Mine Deck Profile on Youtube, I knew I wanted to try this deck out. You can only control 1 "Sandaion, the Timelord". The subreddit for players of the Yu-Gi-Oh! "Mystic Mine Burn" Deck by Duelist Unconfirmed. Black: No better or no worse than most other options out there. 5 Main Monster Zones and 2 Extra Monster Zones stack up to a potential maximum total of 3500 damage. Card page + Passcode. Do you want an easy win game button? Silent Wobby is in the main deck for 2 reasons, in case your opponent makes you go firs or if he tries to be a smart ass about it and summon no monsters on his first turn you just activate Mine, give him the Wobby and back to business as usual, have fun with a useless fish that's clogging up your board. Oh, your opponent has a board with 8 negations on board? Having power and resources is great and all, but this deck needs to be able to stall out turns until the time is just right to fire off a massive burst of damage, and in order to not die on turn 2 given the speed of the meta. OK, cool you just drop that Dark Ruler/Lava Golem on them and proceed with setting up your own board. In case your Mystic Mine gets Cycloned or Twin Twistered, now you can pull a Geras and get it back up. Cart All. Draw 2 cards (meme) and skip your next 2 Draw Phases. You can only activate 1 "Pot of Duality" per turn. Obviously, run Stardust if running Starlight Road. Inflict 200 damage to your opponent for each card in their hand and for each card they control. Mystic Mine Burn uses Mystic Mine to lockdown the opponent, before dealing direct damage to the opponent for the game.. When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. this problem can be circumvented to an extent. 14,314 + Portuguese lore. Cannot be Special Summoned from the Deck. A Mystic Branch allows a witch or warlock who has previously successfully applied a Rite of Infusion to themselves, to draw symbols into the air and produce limited magical effects. Also helps us stall for a bit whilst we get more resources/bide time. Ouch. Other popular (old) techs are cards like lava golem (over kaiju), swift scarecrow/fader, waboku/threatening roar (need to not die), scapegoat, and the new card trap trick works very well. You can only activate 1 "Balance of Judgment" per turn. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. Draw 2 cards. Final thoughts... well it's slow and degenerate, 2 of my favorite things which actually provides me with a lot of fun whenever I'm playing the deck. Rare chance of getting robe pieces from Dragon implings. Again, also has some synergy with Mystic Mine but. just deserts and secret barrel) then you're going to want to run 3. If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field. This is the heart and soul (both of which you probably lack) of the deck, and is obviously best used at the end of a long chain for maximum effect. Once per turn, during your Standby Phase: Shuffle this card into the Deck. Inflict 300 damage to your opponent for each card they control. ... Go like @Mystic.lagom on facebook for a 35% off discount code . Speaking of side-decking, we have many options available. In case you didn't draw your Mystic Mine, now you can effectively run 2 more copies of it. Between all the other draw power and harder activation conditions (you have a field spell too), it is generally harder to resolve and may not be worth running anymore. Beating this deck is not always easy because it has solutions for your solutions, however in this video I am going over some cards that work great from the deck and method to beat it! Blue: A very solid option or ability, better than average and likely to see use regularly. Account & Lists Account Returns & Orders. eclectic witch witchtip babywitch pagan witchblr witchyvibes pagans of tumblr pagan wicca witchytips babywitchtip modern witchcraft. Then come back to this guide and start playing Mystic Mine Burn, a perfectly fair and well balanced card that was begging to have a whole deck made around it to piss people off to new heights previously thought to be impossible. Mystic Mine has been gaining notoriety as a threat in the competitive scene.. Mystic Mine Burn. Prohibition can be used turn 1 to make sure that no spell removal is played, great targets include Lightning Storm, Twin Twisters and most importantly Cosmic Cyclone as Field Barrier can't protect your Mine from being banished. You cannot activate this card if multiple cards/effects with the same name are in that Chain. Destroy all other face-up Spell and Trap Cards on the field. Mystic Mine. You even get a monster which can negate ANOTHER destruction effect AND remove itself from the field (please make sure you actually have Stardust in your extra deck if you're running this, and maybe cut down on the Extravagances). Lava golem won't deal burn under mine effect. and Skuld insures that your opponent will never reach his spell removal. Do you want to win games with as little interaction with your opponents as possible? The Cola Is 7 Inches Or So And Round As Golf Ball At Top, To A Softball At The Bottom. Mine Mystique: Si votre adversaire contrôle plus de monstres que vous, votre adversaire ne peut ni activer d'effets de monstre ni déclarer d'attaque. Mystic Mine Burn also referred to as Mashoudou Burn continues to be creating a massive problem within the OCG which will probably follow towards the TCG. 42 Cards: 3 32 7. Another great draw card that doesn't risk permanently losing resources from your main deck, however the nasty draw lock condition does exist. ♈ ARIES. Login to rate. You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. This deck is not legal in the TCG because it conflicts with the banlist: Deck has 2 Card of Demise but the official banlist limits this card to 1; 0. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. I got an order from Mystic yesterday, which included a sample of Unicorn, and it is definitely potent. This card is honestly not as good as it once was. You should seriously consider working it into any character you plan on building. Strategy, articles, news, decks, and price guides for Magic: The Gathering, Yu-Gi-Oh!, and more. Show Card Images. Cannot be destroyed by battle or by card effects. With the release of everyone's favourite card, Mystic Mine, in Dark Neostorm, the deck has new ways to ensure the survival of the player by turning all of your opponent's monsters into bricks so they can't harm your precious life points. This deck plays a bit slower than most, stalling until the time is just right to resolve a large amount of spells/traps that inflict damage, massively damaging the opponent. Now that we've gone through the basics, let's take a look at some staple cards for this build. Category: Spell, Property: ContinuousStats: 23 requests - 0.02% of all requests. Consider supporting me via Patreon! Be patient. This card forces your opponent to make a very hard decision: do they out your Mystic Mine, or instead out this card, which lets you. Handtraps are also obvious staples, though you should side out Card of Demise if you plan to run them. Once per turn, during your Standby Phase: Shuffle this card into the Deck. Gets rid of Denko Sekka and other problematic monsters while burning 2000 damage and isn't even too bad to play with Mystic Mine as he shuffles himself into the deck. Discard 1 card. If only your opponent controls a monster, you can Normal Summon this card without Tributing. My Bm Has A Phat Cola And Is 4ft Tall. New comments cannot be posted and votes cannot be cast. But fuck them lol, they don't know what it's like to always have been rejected by society. However, if you have many draw traps (Reckless Greed, Accumulated Fortune etc.) Tags: how to beat, how to beat mystic mine, mystery, mystic mine how to beat, side deck mystic mine, teamsamuraix1, ... Next Sick Of Mystic Burn? This card is best run either as a 3 or not at all. Are you looking for a deck that's not too hard to play and will serve you decently well? Kinda scraping the bottom of the barrel for draw power here, but these are simple +0 cards with no strings attached that can be used in a chain. Denko Sekka is a problem for the deck as she shuts down backrow making traps impossible to activate. The deck’s strategy is to stall using Mystic Mine by preventing the opponent from activating Monster Effects or attacking.Ojama Trio ensures that the opponent would always control more monsters. You can also use some Ghost Reapers in the Side Deck and fill the Extra Deck with Reaper targets, based on whatever is played a lot at your locals. Pot Picking: What’s the Right one for you. Demise of the Land can’t be ashed but it also can’t be searched so it’s really dependent on what you value more. Chain Burn is an interesting and unique non-archetypal deck that is relatively cheap to build and can potentially be very rewarding, especially against those who don't know how to play against it. View All Versions Number: DANE-EN064 Rarity: Super Rare Attribute /Card Type: SPELL /Field Spell Description: If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. There is nothing quite as satisfying as flipping this and laughing in the face of the opponent as they kill themselves. It is playable and will be playable pretty much until the end of time, and it's a good starting investment for budget players because it is cost-effective, powerful and doesn't need to tech to adapt to the meta as much as other decks. ... by knot of nine, the thing is mine! You can only activate 1 "Ring of Destruction" per turn. Learn about activation timings and when an effect misses timing. You can make Secure with Ojama Tokens, and it helps you to stay alive in the Mirror Match. Also, Pls for the love of god, dont play this deck :), To use: {Normal} or {{Expanded}} | ^^Issues? Didn't people always hate burn? Twin Twisters who? Chain Energy is a piece of light spice that will burn your opponent even further for just trying to out mine but can be replaced with anything else you might fancy. Android Deck Building Application, The Mighty Tribes of Magnet Warriors and Gem-Knights, Level (and Rank) 11 Monsters in Yugioh – Part 1. The Seeker Mine is a piece of SHD Technology that serves as a skill in Tom Clancy's The Division and Tom Clancy's The Division 2. Just popping in to give my condolences to all of the long-term Chain Burn players, because anyone who truly loves it has gone from playing a fairly unique non-meta strategy that no one really knows or cares about to playing the most hated deck in Yugioh. Seems pretty cozy if you ask me. Mystic Mine Burn: Jason Kartanowicz Location: WCQ - 2019-06-23 North America Place : 33rd - 64th ... Monsters [3] 3 Card of Demise 3 Demise of the Land 2 Goddess Skuld's Oracle 3 Mystic Mine 3 Pot of Duality 3 Pot of Extravagance 3 Wave-Motion Cannon.